
#include "DepthStencilState.h"

using namespace Riccsson::Xna::Framework::Graphics;

/*readonly*/ GC_PTR<DepthStencilState> DepthStencilState::Default;
/*readonly*/ GC_PTR<DepthStencilState> DepthStencilState::DepthRead;
/*readonly*/ GC_PTR<DepthStencilState> DepthStencilState::None;